![](/style/images/good.png)
![](/style/images/bad.png)
Shadok harvesting transistors - problem 252
source link: https://www.codeabbey.com/index/forum_topic/e87a80b97903bc26a20f0cdea9cf1786
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
Shadok harvesting transistors - problem 252
Back to General discussions forum
Inspired by gardengnome's
mentioning of visualizing the game field for the recent Spies game, here comes another
interactive problem, in which player's opponents are moving. I know there are not much agitation around "interactive"
problems currently, but they are bit more funnier to write for myself, of course :)
Due to its random nature it may be easier or harder to win on specific run, but still there is a place for some
strategy and tactics. Feel free to play manually, but to claim full victory game should be completed under 60
seconds.
Recommend
About Joyk
Aggregate valuable and interesting links.
Joyk means Joy of geeK