Latest Cyberpunk 2077 patch fixes saved game corruption bug
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Something I find odd about the game is that it isn't using all of my CPU cores, which is fairly common for games, but I only ever see it using ~5gb of RAM, no more than 6.8GB of my VRAM(I have an 8GB card) and only about 65-70% GPU usage. So there are lots of resources that it is not using. I find those numbers odd because I only really see it using 2cores/4threads. The other thing that's odd is that I see modern games often using more than just 8GB of ram. Chrome uses more memory than 2077....
But what I find good about that is that there is lots of room for performance optimization.
My main complaint about 2077 is that it seems fairly obvious that there was a lot of cut from the released game. I feel this is going to be released as paid DLC. The cut content is probably close to being done anyway, it'd be fairly low hanging fruit to just release it as DLC.
While the state of 2077 isn't great right now I am optimistic about it's future and look forward to where CDPR takes it.
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December 24, 2020 8:41 AMQuantumPhysics
Those crashes typically happened as I was starting the game or as I was shutting the game down.
It’s amazing that someone like me: who didn’t really even care about this game, didn’t follow this game all this time it was in development and didn’t care about any of the hype for the game only to buy the game and be one of its main proponents.
This game never should have been released for PS4 or for Xbox one. It was never going to work for the consul peasantry.
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December 24, 2020 9:54 AMClintL
This article says it is a 1gb update,mine was 2gb.
So why the different sizes for PC?
December 24, 2020 10:02 AMAdhmuz
I'll need to take a more in depth look at my RAM and VRAM usage to let you know how those stack up, but one thing I can confirm is my GTX 1080 usage does sit at a solid 99-100%. Also my CPU usage is usually in the 50% range and can spike to almost 70%, this is on a not so modern but still very capable 5960X at 4.5GHz, that too I can check the game usage a little more in depth and report back.Something I find odd about the game is that it isn't using all of my CPU cores, which is fairly common for games, but I only ever see it using ~5gb of RAM, no more than 6.8GB of my VRAM(I have an 8GB card) and only about 65-70% GPU usage. So there are lots of resources that it is not using. I find those numbers odd because I only really see it using 2cores/4threads. The other thing that's odd is that I see modern games often using more than just 8GB of ram. Chrome uses more memory than 2077....
On a stability related note, I haven't had the game crash on me once in my 36 hours of gameplay. I have had some pretty interesting glitches occur, re-spawned at the beginning of a mission inside of the driver of a vehicle despite supposed to have been the passenger for example. But nothing game braking, or so bad that it made me want to return the game, it has enough good to overlook some of the bad. Although I have been avoiding the main story line missions and doing most of the side gigs and general exploration objectives in case I do encounter a bigger issue.
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December 24, 2020 10:09 AMJStacts
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December 24, 2020 1:50 PMUncle Al
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December 24, 2020 2:14 PMnnguy2
Save what? It's pc game of the year for me.So, how many more patches to finally save this game? Starting to resemble No Mans Sky ......
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December 24, 2020 2:25 PMRedBlu
I am by no mean's a ultra-hyped fanboi- I knew nothing of the gaming going in beyond the original 2013 trailer. It's a good game. It's basically cyberpunk Witcher 3 and that's fine. I like Witcher 3. But even with my non-existant expectations I've found myself caught out: I can't customize my car's paintjob? I can't reassign my face/body via ripperdoc? I can't play pachinko in one of the city's multitude of dens?Save what? It's pc game of the year for me.
Even Witcher 3 had Gwent. Even conservative Nintendo had armour dying in BotW. They dropped the ball.
It's okay though. I'll finish playing through on 1.0~ and replay as a different game in a few years with all the DLC and patches.
December 24, 2020 3:26 PMCrisisDog
It's in no way close to No Mans Sky in that regard.So, how many more patches to finally save this game? Starting to resemble No Mans Sky ......
NMS had a stark absence of promised content (because the guy in the interviews couldn't keep his mouth shut), while CP2077 has the majority of what was promised, with a lot of bugs/glitches. The only major thing they shared was that they were hyped up past what they were going to deliver.
Basically, absence of promised content vs absence of polish.
December 24, 2020 6:36 PMterzaerian
People seem to forget that New Vegas's launch was also a bit of a disaster and the game went on to basically become the most beloved Fallout everIt's in no way close to No Mans Sky in that regard.
NMS had a stark absence of promised content (because the guy in the interviews couldn't keep his mouth shut), while CP2077 has the majority of what was promised, with a lot of bugs/glitches. The only major thing they shared was that they were hyped up past what they were going to deliver.
Basically, absence of promised content vs absence of polish.
December 25, 2020 3:55 AMprorab2
looks like your CPU is the slowest part of the system, I'm having R5 3600 + RX 5600XT and getting constant 99-100% usage of GPU and all of my 12 threads are in use. 5.3GB of VRAM on ultra/1080p and 50-55fps. Maybe you have very slow speed of ram, mine capped on 3600Mhz with 16-19-16-36.I'm happy to see they are rolling out fixes for major bugs quickly, I'm approaching 100 hours so far. It's unfortunate for console users that the game is basically unplayable but I've actually been getting some pretty good performance numbers on PC. A fairly solid 60FPS@1080p/ultra on a 1070ti.
Something I find odd about the game is that it isn't using all of my CPU cores, which is fairly common for games, but I only ever see it using ~5gb of RAM, no more than 6.8GB of my VRAM(I have an 8GB card) and only about 65-70% GPU usage. So there are lots of resources that it is not using. I find those numbers odd because I only really see it using 2cores/4threads. The other thing that's odd is that I see modern games often using more than just 8GB of ram. Chrome uses more memory than 2077....
But what I find good about that is that there is lots of room for performance optimization.
My main complaint about 2077 is that it seems fairly obvious that there was a lot of cut from the released game. I feel this is going to be released as paid DLC. The cut content is probably close to being done anyway, it'd be fairly low hanging fruit to just release it as DLC.
While the state of 2077 isn't great right now I am optimistic about it's future and look forward to where CDPR takes it.
P.S. 80 hours and only 1 crash, this game is pretty stable at that and a lot of other bugs I found in game was just funny at most.
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December 25, 2020 5:58 AMbluetooth fairy
If it really was in development during last 7 or 8 years, it's a bad sign for this software. Unless they rewrote everything from time to time to make its design suitable for new ideas and techniques.
Some bugs are easy to fix, some may take a week of hard work of expert engineers, skilled in game dev and who know the cp2077 core in depth either. Given the lifetime of this software it's not unrealistic to say that there were many turnovers in almost every position of the cp2077 team. Legacy code can be pretty hard to fix, because legacy can be everywhere.
December 25, 2020 7:23 AMdefaultluser
Don't buy big unfinished RPGs during release Month
December 26, 2020 11:12 AMAdhmuz
Just to follow up I did a little more detailed tracking of system resource usage.Something I find odd about the game is that it isn't using all of my CPU cores, which is fairly common for games, but I only ever see it using ~5gb of RAM, no more than 6.8GB of my VRAM(I have an 8GB card) and only about 65-70% GPU usage. So there are lots of resources that it is not using. I find those numbers odd because I only really see it using 2cores/4threads. The other thing that's odd is that I see modern games often using more than just 8GB of ram. Chrome uses more memory than 2077....
RAM usage only hit 5GB after a few hours of playing, initial game load sees roughly 3.5GB. On the bright side it appears to really use my NVME drive as it loads at 2 GB/s, one thing I do find good is how fast the game loads on startup, now I was able to see why.
VRAM usage also maxed out just shy of 7 GB, I think your 6.8GB is nearly identical to mine, GPU wise 1070ti and 1080 are also near identical and we both play at 1080p Ultra. GPU usage sits solid 99% however and never dips.
Now CPU usage is where I was shocked, in Windows task manager the game hits all 16 threads of my CPU and hard, running it nearly at 100% most of the time. I've never seen a game's CPU usage hit my CPU this hard before, I'm honestly impressed, although not as much if it comes down to poor coding.
December 26, 2020 5:00 PMUltraman1966
What's wrong with Gwent? It's a great mini game!I am by no mean's a ultra-hyped fanboi- I knew nothing of the gaming going in beyond the original 2013 trailer. It's a good game. It's basically cyberpunk Witcher 3 and that's fine. I like Witcher 3. But even with my non-existant expectations I've found myself caught out: I can't customize my car's paintjob? I can't reassign my face/body via ripperdoc? I can't play pachinko in one of the city's multitude of dens?
Even Witcher 3 had Gwent. Even conservative Nintendo had armour dying in BotW. They dropped the ball.
It's okay though. I'll finish playing through on 1.0~ and replay as a different game in a few years with all the DLC and patches.
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