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Kuba Wojciechowski⚡ on Twitter: "Google's 2023 flagship Pixels to include s...

 1 year ago
source link: https://twitter.com/Za_Raczke/status/1604979145083060226
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The processing is handled in two closed-source parts - libcameralite_hackathon.aar (java) and http://libCameraLiteJni.so (native).

The JNI library implements the actual processing and appears to be very close to the full Camera Go (including HDR/Bokeh/etc).

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The java part, meanwhile, implements the basic interfaces. It has been stripped of most features (HDR/UI/etc), but it's still the same codebase! What's interesting about this is that the library was built with no obfuscation and the decompiled code is mostly readable.
While this gave us some interesting information, it could also potentially be useful for developers. I'm not a lawyer and the situation would definitely be thoroughly considered, but Google has put most of the important parts of Google Camera Go in AOSP.
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This might - or might not - mean that the libraries could be released under a permissive license, which would potentially allow developers to build their own apps using Google's algorithms, including (lite) HDR, bokeh, night mode and more!
It's interesting to see where they'll take this project. Having a consistent CameraX extensions experience would already be great, not to mention the other uses!
Replying to
Will it be implemented in gcam mods or it's hardware related?
From my pov this is a hardware level features, but as usual gcam modder will be able to mod in their app, but it won't reflect the result what it would be meant for like shutter speed .

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