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【完结】Unity 水、流体、波纹基础系列4篇
source link: https://zhuanlan.zhihu.com/p/196758925
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【完结】Unity 水、流体、波纹基础系列4篇
腾讯 U3D开发工程师
涵盖了流体效果如水面等效果的集合教程。
原教程地址:
原作者:Jasper Flick
200篇教程的汇总入口,持续更新+建议收藏。
第一篇:纹理变形(Texture Distortion )
第二篇:方向流体(Directional Flow)
第三篇:波浪(Waves)
第四篇:朝水里看(Looking Through Water)
授权声明:
编辑于 08-31
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