67

如何用统一标准计算技能机制差别巨大的MOBA英雄的实际战斗力,以便用于在设计技能时参...

 6 years ago
source link: http://gad.qq.com/question/detail/43081#answer36806
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
传统MMO游戏中,角色的战力总是能够通过不同属性的等值转化,合理的计算出来。而MOBA游戏中的英雄技能机制差别很大,往往无法将技能转化为一个统一的战斗力。有什么办法能够建立一个统一的计算标准,来衡量MOBA英雄...

About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK