A year in the life of a Playdate game developer
source link: https://blog.gingerbeardman.com/2024/03/07/a-year-in-the-life-of-a-playdate-game-developer/
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A year in the life of a Playdate game developer
2024-03-08 • edited •
2 mins read
#foretrack #gamedev #icarus #playdate #yoyozo
This week sees the first Anniversary Sale of Catalog, the official store for Playdate games. This means it’s almost the anniversary of the release Sparrow Solitaire, which was the first Playdate work I did in 2023 after taking an enforced break.
So I thought it would be interesting to look back and take stock of the last year of me making stuff for Playdate. What did I finish? What did I abandon? What is still to come?
After Sparrow Solitaire (a huge game that took around a year of development time split between myself and Mac Vogelsang), it took me a few months to figure out the right sort of size and scope that would allow me to make a game every month or two, whilst minimising the risk of not selling enough. By September I was well and truly in the zone and created YOYOZO which went on to receive a commendation from Ars Technica as one of the “Best Games of 2023”. And at the 2023 Playdate Community Awards, presented on 8th March 2024, Sparrow Solitaire won Best Puzzle Game and YOYOZO won Best Arcade Game.
Somebody asked me if this is my full-time job? My answer is: yes, this is my only job and I do it as often as I’m able. It’s certainly more complicated, due to various life stuff, but that’s the gist of things. Over the last twelve months, I would say I’ve been productive for around half my time.
Recently I saw somebody say “Be careful with scope and look what you can do in a year!”, about the wonderful Johan Peitz, and I think that addage can also be applied to my output this year.
Summary: 22 projects, 10 of which were released, and 5 are still to come. I’m pretty happy with that!
I also managed to squeeze in a couple of non-Playdate projects: my first real Love2D game Portrait Curling, modifications to vintage pixel art app JINZO Paint, and I’m still blogging.
Don’t forget to check out my Playdate games in the Catalog Sale!
Month |
Project |
Genre |
Status |
Location |
|
---|---|---|---|---|---|
2023-03 | Sparrow Solitaire | Puzzle | Released | Catalog | vogelscript |
2023-04 | Shark Turtle | Puzzle | Unreleased | ||
2023-05 | Radical | Adventure | Abandoned | ||
2023-05 | Carton | Puzzle | On hold | ||
2023-06 | Heno Heno | Puzzle | On hold | ||
2023-06 | Fore! Track | Sports | Released | Catalog | |
2023-07 | Mandala | Toy | Released | GitHub | |
2023-08 | Strategies | App | Released | Itch | |
2023-08 | DateDiff | App | Released | Itch | |
2023-08 | Fortress | Puzzle | Abandoned | ||
2023-08 | Mole Hole | Adventure | Imminent | Itch | thoruman |
2023-09 | Rink | Sports | Tutorial | ||
2023-09 | Kye | Puzzle | Released | Itch | mouflon cloud |
2023-09 | YOYOZO | Action | Released | Catalog | |
2023-10 | Pararena | Sports | Abandoned | ||
2023-10 | Soccer | Sports | Prototype | ||
2023-10 | Super ICARUS | Action | Released | Catalog | |
2023-11 | Boing | Action | Prototype | ||
2023-11 | Cranxious | Action | Prototype | ||
2023-12 | See The Sky | Storybook | Released | Itch | thoruman |
2024-01 | Rocket Man | Simulation | On hold | ||
2024-02 | Eggdog | Action | Prototype |
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