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Electronic music with a human rhythm

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February 5, 2024

Electronic music with a human rhythm

by Max Planck Society

Electronic music with a human rhythm
Demonstration of fractal temporal deviations in a simple drum recording. A professional drummer (inset) was recorded tapping with one hand on a drum synchronizing with a metronome at 180 beats per minute (A). An excerpt of the recorded audio signal is shown over the beat index n. The beats detected at times Sn (green lines) are compared with the metronome timing Mn (red dashed lines). (B) The deviations dn = Sn—Mn fluctuate around a mean of -16.4 ms, i.e. on average the subject slightly anticipates the ensuing metronome clicks. Inset: The probability density function of the time series is well approximated by a Gaussian distribution (standard deviation 15.6 ms). A fractal analysis of the time series of deviations dn reveals long-range correlations. Long-range correlations have also been found in humans playing more complex rhythms. Credit: H. Hennig et al, The Nature and Perception of Fluctuations in Human Musical Rhythms, PLOS ONE 6, e26457 (2011)

Electronically generated rhythms are often perceived as too artificial. New software now allows producers to make rhythms sound more natural in computer-produced music. Research at the Max Planck Institute for Dynamics and Self-Organization and at Harvard University forms the basis for new and patented methods of electronically generated rhythms according to patterns of musicians following fractal statistical laws.

The process, which produces natural-sounding rhythms, has now been licensed to Mixed In Key LLC, whose music software is used worldwide by leading music producers and internationally renowned DJs. A product called "Human Plugins," which uses this technology, has now been launched.

Nowadays, music is often produced electronically, i.e., without acoustic instruments. The reason is simple: pieces of music can be easily created and reworked without a recording studio and expensive musical equipment. All that is needed is a computer and a digital audio workstation (DAW), i.e., an electronic device or software for recording, editing and producing music. The desired sound for any software instrument from piano to drums is generated and reworked via the DAW.

Much of the music, however, is produced with quantized, artificial-sounding loops that have no natural groove, and there is no standardized process to humanize them. Too high precision sounds artificial to the human ear. But randomly shifting sounds by a few milliseconds isn't enough—it just doesn't sound like a live musician playing this part on a musical instrument.

Without the correct correlation between the time deviations of the beats, these usually sound bad to the human ear, or they are perceived as digital timing errors. The only option was to strive for very precise timing, which characterized the sound of music in the post-90s in almost all genres.

The new "humanizing" method developed at the MPI-DS now makes it possible to add natural variances to electronic rhythms to create a more natural sound experience. A method based on this and developed at Harvard University, called "Group Humanizer," expands the scope of application to several instruments and makes the temporal deviations in the interplay of different electronic and acoustic instruments sound human, as if different musicians were playing together in the same room.

Mixed In Key has further developed this technique and created a way to humanize audio channels and MIDI notes with a set of "Human Plugins" that are compatible with most major DAWs.

Methodical research on natural variances

The foundation for the new method was laid by Holger Hennig in 2007, then a scientist at the Max Planck Institute for Dynamics and Self-Organization in Göttingen under the direction of Theo Geisel, director emeritus at the institute. Hennig asked himself whether musicians' temporal deviations from the exact beat vary purely by chance or follow a certain pattern and what effect this has on the music perception.

The deviations follow a fractal pattern. The term fractal was coined by mathematician Benoit Mandelbrot in 1975 and describes patterns that have a high degree of scale invariance or self-similarity. This is the case when a pattern consists of several small copies of itself. Fractals occur both as geometric figures and as recurring structures in time series, such as the human heartbeat.

The drummer's rhythmic fluctuations follow statistical dependencies—not just from one beat to the next, but over up to a thousand beats. This results in a pattern of structures and dependencies that repeat over several minutes, known as long-range correlations, which are present on different time scales.

How do these temporal deviations affect the way musicians play together? Results at Harvard University show that the interaction of musicians is also fractal in nature with so-called long-range cross correlations.

"The next time deviation of a musician's beat depends on the history of the deviations of the other musicians several minutes back. Human musical rhythms are not exact, and the fractal nature of the temporal deviations is part of the natural groove of human music," says Holger Hennig.

But what do these fractal deviations sound like? A piece of music composed specifically for this research was humanized in post-production. The piece was played to test subjects in different re-edited versions as part of a psychological study at the University of Göttingen: one version with conventional random deviations and another version with fractal deviations. The version with human fractal deviations was preferred by most listeners over conventional random deviations and was perceived as the most natural.

Journal information: PLoS ONE

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