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A young Elon Musk once sweet-talked a random mall salesman into giving him a Dun...

 1 year ago
source link: https://finance.yahoo.com/news/young-elon-musk-once-sweet-021810834.html
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A young Elon Musk once sweet-talked a random mall salesman into giving him a Dungeons & Dragons module for free and we think we know which one it is

Chris Kaye
Wed, August 23, 2023, 11:18 AM GMT+9·5 min read
Left: An early D&D boxed set. Right: Elon Musk in costume.
Left: Dungeons & Dragons is on display after being inducted Thursday, Nov. 10, 2016, into the National Toy Hall of Fame at The Strong museum in Rochester, NY. Right: Not Teenage Elon Musk. R: AP Photo/Carolyn Thompson L: Photo by Evan Agostini/Invision/AP
  • A Ronan Farrow story in the New Yorker highlights an adventure of teenage Elon Musk.

  • Musk and a friend made an unsupervised trip to a mall to obtain a Dungeons & Dragons adventure.

  • While the story doesn't mention which classic '80s module Musk was after, we have a guess.

Teenage Elon Musk took a joyride in a boosted car and skipped out of a South African mall with a possibly purloined Dungeons & Dragons module.

A New Yorker story published Monday details Musk's business dealings with world governments and activities with SpaceX and Tesla but raises a mystery for fans of the nearly 50-year-old role-playing game.

In the story, Farrow tells of a summer evening in the mid-1980s when a teenage Musk and Theo Taoushiani, a neighborhood friend in Johannesburg, South Africa, took Taoushiani's father's car for a trip to a local mall to get the latest D&D adventure.

"Elon was my co-pilot," Taoushiani told the New Yorker of the illicit ride — as neither one of the pair had permission to use the car — or driver's licenses: "We went under the cover of darkness."

Once at the mall, the pair discovered they didn't have enough money to pay for the module. However, "Elon had the gift of the gab," Taoushiani said, explaining that Musk convinced a clerk to simply give them the adventure, and they would return to pay for it the following day.

"He's very persuasive, and he's quite dogged in his determination," Taoushiani said. In D&D terms, what Musk pulled off here is known as a successful persuasion check.

The story does not say if either of the two returned to pay for the module. It also doesn't specify the name of the adventure. But with only a few clues, we may be able to narrow it down, or at least make an educated guess at what "passionate" fans of the game would steal a car over.

The mid-80s is when the decade reached maximum flavor potential. For our purposes here, we'll assume this means 1983-87, or the "Stranger Things" years, as you might know them.


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