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Sega CEO Hints at Raising Game Prices To $70 in Line With Other Platforms - Slas...

 1 year ago
source link: https://games.slashdot.org/story/23/05/19/1250208/sega-ceo-hints-at-raising-game-prices-to-70-in-line-with-other-platforms
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Sega CEO Hints at Raising Game Prices To $70 in Line With Other Platforms

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Sega CEO Hints at Raising Game Prices To $70 in Line With Other Platforms 27

Posted by msmash

on Friday May 19, 2023 @02:00PM from the closer-look dept.
An anonymous reader shares a report: CEO of Sega, Haruki Satomi, and CFO Koichi Fukuzawa have alluded to raising the price of specific titles to bring them in line with other AAA titles published by the likes of Xbox, PlayStation, and Nintendo. "In the global marketplace, AAA game titles for console have been sold at $59.99 for many years, but titles sold at $69.99 have appeared in the last year," Satomi and Fukuzawa said in a financial earnings call. "We would like to review the prices of titles that we believe are commensurate with price increases." Sega is slightly late to the price-raising party as multiple publishers have already shifted top AAA games to the heights of $70. PlayStation first advertised God of War Ragnarok for $70 on the PS5, and Xbox will also price Starfield at this amount for the Xbox Series X|S. It seems as if this is the new norm for the gaming industry.
  • Avast maties, sega games be free now!

    • Re:

      I suscribed to GamePass for several months to get Forza Horizon 5, and definitely came out ahead since my son could share the account for us to play together on separate computers. Eventually it got so buggy I cancelled GamePass because our game nights were mostly frustration, but anyways I would never have purchased 2 copies of the game and we had some fun.
    • Re:

      Jokes on you since they still got your money. EA will never get another dollar from me. I've been fortunate enough that I don't even consider the shit they've squeezed out to be worth pirating.
  • On one hand, I'm glad I'm not buying this shit (I was plenty of money on other shit).

    On the other hand, when you look at it as hourly cost of entertainment, it probably isn't bad.

    Realistically, how many hours do you expect to play a $70 game? Divide out the cost per hour and I bet it's practically nothing.

    But the same people who will bitch about spending $70 to play some game that soaks up 50 hours or more of their time will thinking nothing of dropping the same $70 on a night of alcohol in a bar somewhere or a meal out.

    • Re:

      Also while prices on the online stores are surprisingly sticky on the high end, there are frequent sales, and if you look at physical releases (even if it is just a download key in a box) those follow a more normal price curve downwards over time. So you're only paying $70 if you 'have to have' the latest multiplayer game before the fanbase moves on, if you like single player or couch multiplayer games then letting them mellow of the vine works well.
    • Re:

      I don't mind paying $70 for a good game that I can play for hours and hours. I mind that the starting price for all AAA games are now $70 regardless if can offer hours and hours of entertainment. For example, Redfall at $70, is underwhelming in game play content and that is IF it is not riddled with bugs right now. As a counterexample, the new Zelda: Tears of the Kingdom is $70, has over hundred hours of gameplay, and is not buggy. I would pay for if I had the chance.

      The other thing that bothers gamers is d

    • Re:

      1. Good for you
      2. It is. But all entertainment is over priced.
      3. 70. I want an hour for each $1 I spend. So most games end up being only worth $20-$30
      4. See number 2. All of that is overpriced as well. $70 for a dinner and a couple of drinks? No thanks. Hard pass.
      • Re:

        Wow...you're willing to pay a whole $1/hr for entertainment. Big spender!!

        Just when I wonder how cheap people can be, I get more data that shows they can be even cheaper.

          • Re:

            I totally disagree. I'll pay hundreds of dollars per hour for home entertainment, with the right hooker.

    • Re:

      And then there's the disappointment of shelling out for a "AAA game" for your PC, only to find it was released with numerous gameplay-killing bugs or is just plainly unfinished.

      • Re:

        Precisely why I absolutely refuse to buy any game on or near release day. Plus I can wait 6 months and get it on sale. Playing anything Day 1 has zero value to me, the game will be the same, or probably better, after a while anyway.
      • Re:

        That's why it's better to play some buddy's copy first.

    • Re:

      If you keep it a long time and replay. The "game pass" model that's popular on consoles seems to really be oirented to people who want a new game every week. Meanwhile, I'm probably average $1 to $3 a month because I spend a lot of time on older titles that I've already played once, or titles that are on sale, etc.

      For Sega - undercutting the market can be a way to get a a profit. If they raise prices and they're no longer seen as a more affordable option it could hurt sales. I see $70 and I immediately

    • Re:

      Most of the games I buy have at least one or two DLCs. I personally wait until they are all available in a bundle and get them cheap, but people who are paying full price are paying a whole hell of a lot more than $70 for a lot of titles now. I'm looking at you, FO4 and GTAV. And hey, both of those titles in particular are basically unplayable. Avoiding the most irritating players and spammers is a full time job in GTA, and even with every unofficial patch you can find FO4 is still likely to absolutely requ

  • My VPN costs $70 for 3 years:)
  • Game have not improved enough to justify the price increase. Especially since they are mostly targeting hardware that hasn't had any improvement since they were release. Software should be cheaper to produce since the tools have only gotten better.
    This is nothing but a reason for software devs to continue to suck and for the software companies to make an ass load of profit.
    • Re:

      What about inflation? The price has to go up sometime even if what you say is true.

  • Compared to most of video game history, $70 is CHEAP. Games were like $30-40 back in the late 80's/early 90's, which adjusting for inflation would be ~$100 now.

  • 30 years ago they were like 20 or 25 or more per cartridge in then dollars for beefier consoles. That's more than now.

  • Honestly, the $59.99 price point has held so long that I consider it absurdly low.

    If they wanted to raise it to $80 or $90 I would pay it.


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