1

GO实现Redis:GO实现内存数据库(3) - csgopher

 1 year ago
source link: https://www.cnblogs.com/csgopher/p/17249335.html
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
neoserver,ios ssh client

GO实现Redis:GO实现内存数据库(3)

  • 实现Redis的database层(核心层:处理命令并返回)
  • https://github.com/csgopher/go-redis
  • 本文涉及以下文件:
    dict:定义字典的一些方法
    sync_dict:实现dict
    db:分数据库
    command:定义指令
    ping,keys,string:指令的具体处理逻辑
    database:单机版数据库

datastruct/dict/dict.go

type Consumer func(key string, val interface{}) bool

type Dict interface {
   Get(key string) (val interface{}, exists bool)
   Len() int
   Put(key string, val interface{}) (result int)
   PutIfAbsent(key string, val interface{}) (result int)
   PutIfExists(key string, val interface{}) (result int)
   Remove(key string) (result int)
   ForEach(consumer Consumer)
   Keys() []string
   RandomKeys(limit int) []string
   RandomDistinctKeys(limit int) []string
   Clear()
}

Dict接口:Redis数据结构的接口。这里我们使用sync.Map作为字典的实现,如果想用别的数据结构,换一个实现即可
Consumer:遍历字典所有的键值对,返回值是布尔,true继续遍历,false停止遍历

datastruct/dict/sync_dict.go

type SyncDict struct {
   m sync.Map
}

func MakeSyncDict() *SyncDict {
   return &SyncDict{}
}

func (dict *SyncDict) Get(key string) (val interface{}, exists bool) {
   val, ok := dict.m.Load(key)
   return val, ok
}

func (dict *SyncDict) Len() int {
   length := 0
   dict.m.Range(func(k, v interface{}) bool {
      length++
      return true
   })
   return length
}

func (dict *SyncDict) Put(key string, val interface{}) (result int) {
   _, existed := dict.m.Load(key)
   dict.m.Store(key, val)
   if existed {
      return 0
   }
   return 1
}

func (dict *SyncDict) PutIfAbsent(key string, val interface{}) (result int) {
   _, existed := dict.m.Load(key)
   if existed {
      return 0
   }
   dict.m.Store(key, val)
   return 1
}

func (dict *SyncDict) PutIfExists(key string, val interface{}) (result int) {
   _, existed := dict.m.Load(key)
   if existed {
      dict.m.Store(key, val)
      return 1
   }
   return 0
}

func (dict *SyncDict) Remove(key string) (result int) {
   _, existed := dict.m.Load(key)
   dict.m.Delete(key)
   if existed {
      return 1
   }
   return 0
}

func (dict *SyncDict) ForEach(consumer Consumer) {
   dict.m.Range(func(key, value interface{}) bool {
      consumer(key.(string), value)
      return true
   })
}

func (dict *SyncDict) Keys() []string {
   result := make([]string, dict.Len())
   i := 0
   dict.m.Range(func(key, value interface{}) bool {
      result[i] = key.(string)
      i++
      return true
   })
   return result
}

func (dict *SyncDict) RandomKeys(limit int) []string {
   result := make([]string, limit)
   for i := 0; i < limit; i++ {
      dict.m.Range(func(key, value interface{}) bool {
         result[i] = key.(string)
         return false
      })
   }
   return result
}

func (dict *SyncDict) RandomDistinctKeys(limit int) []string {
   result := make([]string, limit)
   i := 0
   dict.m.Range(func(key, value interface{}) bool {
      result[i] = key.(string)
      i++
      if i == limit {
         return false
      }
      return true
   })
   return result
}

func (dict *SyncDict) Clear() {
   *dict = *MakeSyncDict()
}

使用sync.Map实现Dict接口

database/db.go

type DB struct {
	index int
	data  dict.Dict
}

type ExecFunc func(db *DB, args [][]byte) resp.Reply

type CmdLine = [][]byte

func makeDB() *DB {
	db := &DB{
		data: dict.MakeSyncDict(),
	}
	return db
}

func (db *DB) Exec(c resp.Connection, cmdLine [][]byte) resp.Reply {
	cmdName := strings.ToLower(string(cmdLine[0]))
	cmd, ok := cmdTable[cmdName]
	if !ok {
		return reply.MakeErrReply("ERR unknown command '" + cmdName + "'")
	}
	if !validateArity(cmd.arity, cmdLine) {
		return reply.MakeArgNumErrReply(cmdName)
	}
	fun := cmd.executor
	return fun(db, cmdLine[1:]) // 把 set k v 中的set切掉
}

func validateArity(arity int, cmdArgs [][]byte) bool {
	argNum := len(cmdArgs)
	if arity >= 0 {
		return argNum == arity
	}
	return argNum >= -arity
}

func (db *DB) GetEntity(key string) (*database.DataEntity, bool) {
	raw, ok := db.data.Get(key)
	if !ok {
		return nil, false
	}
	entity, _ := raw.(*database.DataEntity)
	return entity, true
}

func (db *DB) PutEntity(key string, entity *database.DataEntity) int {
	return db.data.Put(key, entity)
}

func (db *DB) PutIfExists(key string, entity *database.DataEntity) int {
	return db.data.PutIfExists(key, entity)
}

func (db *DB) PutIfAbsent(key string, entity *database.DataEntity) int {
	return db.data.PutIfAbsent(key, entity)
}

func (db *DB) Remove(key string) {
	db.data.Remove(key)
}

func (db *DB) Removes(keys ...string) (deleted int) {
	deleted = 0
	for _, key := range keys {
		_, exists := db.data.Get(key)
		if exists {
			db.Remove(key)
			deleted++
		}
	}
	return deleted
}

func (db *DB) Flush() {
	db.data.Clear()
}

实现Redis中的分数据库
ExecFunc:所有Redis的指令都写成这样的类型
validateArity方法:

  • 定长:set k v => arity=3;
  • 变长:exists k1 k2 k3 ... => arity=-2,表示参数>=2个

database/command.go

var cmdTable = make(map[string]*command)

type command struct {
   executor ExecFunc
   arity    int 
}

func RegisterCommand(name string, executor ExecFunc, arity int) {
   name = strings.ToLower(name)
   cmdTable[name] = &command{
      executor: executor,
      arity:    arity,
   }
}

command:每一个command结构体都是一个指令,例如ping,keys等等
arity:参数数量
cmdTable:记录所有指令和command结构体的关系
RegisterCommand:注册指令的实现,在程序

database/ping.go

func Ping(db *DB, args [][]byte) resp.Reply {
    if len(args) == 0 {
        return &reply.PongReply{}
    } else if len(args) == 1 {
        return reply.MakeStatusReply(string(args[0]))
    } else {
        return reply.MakeErrReply("ERR wrong number of arguments for 'ping' command")
    }
}

func init() {
    RegisterCommand("ping", Ping, 1)
}

init方法:在启动程序时就会调用这个方法,用于初始化

database/keys.go

func execDel(db *DB, args [][]byte) resp.Reply {
   keys := make([]string, len(args))
   for i, v := range args {
      keys[i] = string(v)
   }

   deleted := db.Removes(keys...)
   return reply.MakeIntReply(int64(deleted))
}

func execExists(db *DB, args [][]byte) resp.Reply {
   result := int64(0)
   for _, arg := range args {
      key := string(arg)
      _, exists := db.GetEntity(key)
      if exists {
         result++
      }
   }
   return reply.MakeIntReply(result)
}

func execFlushDB(db *DB, args [][]byte) resp.Reply {
   db.Flush()
   return &reply.OkReply{}
}

func execType(db *DB, args [][]byte) resp.Reply {
   key := string(args[0])
   entity, exists := db.GetEntity(key)
   if !exists {
      return reply.MakeStatusReply("none")
   }
   switch entity.Data.(type) {
   case []byte:
      return reply.MakeStatusReply("string")
   }
   return &reply.UnknownErrReply{}
}

func execRename(db *DB, args [][]byte) resp.Reply {
   if len(args) != 2 {
      return reply.MakeErrReply("ERR wrong number of arguments for 'rename' command")
   }
   src := string(args[0])
   dest := string(args[1])
   
   entity, ok := db.GetEntity(src)
   if !ok {
      return reply.MakeErrReply("no such key")
   }
   db.PutEntity(dest, entity)
   db.Remove(src)
   return &reply.OkReply{}
}

func execRenameNx(db *DB, args [][]byte) resp.Reply {
   src := string(args[0])
   dest := string(args[1])

   _, exist := db.GetEntity(dest)
   if exist {
      return reply.MakeIntReply(0)
   }

   entity, ok := db.GetEntity(src)
   if !ok {
      return reply.MakeErrReply("no such key")
   }
   db.Removes(src, dest)
   db.PutEntity(dest, entity)
   return reply.MakeIntReply(1)
}

func execKeys(db *DB, args [][]byte) resp.Reply {
   pattern := wildcard.CompilePattern(string(args[0]))
   result := make([][]byte, 0)
   db.data.ForEach(func(key string, val interface{}) bool {
      if pattern.IsMatch(key) {
         result = append(result, []byte(key))
      }
      return true
   })
   return reply.MakeMultiBulkReply(result)
}

func init() {
   RegisterCommand("Del", execDel, -2)
   RegisterCommand("Exists", execExists, -2)
   RegisterCommand("Keys", execKeys, 2)
   RegisterCommand("FlushDB", execFlushDB, -1)
   RegisterCommand("Type", execType, 2)
   RegisterCommand("Rename", execRename, 3)
   RegisterCommand("RenameNx", execRenameNx, 3)
}

keys.go实现以下指令:
execDel:del k1 k2 k3 ...
execExists:exist k1 k2 k3 ...
execFlushDB:flushdb
execType:type k1
execRename:rename k1 k2
execRenameNx:renamenx k1 k2
execKeys:keys(依赖lib包的工具类wildcard.go)

database/string.go

func execGet(db *DB, args [][]byte) resp.Reply {
   key := string(args[0])
   bytes, err := db.getAsString(key)
   if err != nil {
      return err
   }
   if bytes == nil {
      return &reply.NullBulkReply{}
   }
   return reply.MakeBulkReply(bytes)
}

func (db *DB) getAsString(key string) ([]byte, reply.ErrorReply) {
   entity, ok := db.GetEntity(key)
   if !ok {
      return nil, nil
   }
   bytes, ok := entity.Data.([]byte)
   if !ok {
      return nil, &reply.WrongTypeErrReply{}
   }
   return bytes, nil
}

func execSet(db *DB, args [][]byte) resp.Reply {
   key := string(args[0])
   value := args[1]
   entity := &database.DataEntity{
      Data: value,
   }
   db.PutEntity(key, entity)
   return &reply.OkReply{}
}

func execSetNX(db *DB, args [][]byte) resp.Reply {
   key := string(args[0])
   value := args[1]
   entity := &database.DataEntity{
      Data: value,
   }
   result := db.PutIfAbsent(key, entity)
   return reply.MakeIntReply(int64(result))
}

func execGetSet(db *DB, args [][]byte) resp.Reply {
   key := string(args[0])
   value := args[1]

   entity, exists := db.GetEntity(key)
   db.PutEntity(key, &database.DataEntity{Data: value})
   if !exists {
      return reply.MakeNullBulkReply()
   }
   old := entity.Data.([]byte)
   return reply.MakeBulkReply(old)
}

func execStrLen(db *DB, args [][]byte) resp.Reply {
   key := string(args[0])
   entity, exists := db.GetEntity(key)
   if !exists {
      return reply.MakeNullBulkReply()
   }
   old := entity.Data.([]byte)
   return reply.MakeIntReply(int64(len(old)))
}

func init() {
   RegisterCommand("Get", execGet, 2)
   RegisterCommand("Set", execSet, -3)
   RegisterCommand("SetNx", execSetNX, 3)
   RegisterCommand("GetSet", execGetSet, 3)
   RegisterCommand("StrLen", execStrLen, 2)
}

string.go实现以下指令:
execGet:get k1
execSet:set k v
execSetNX:setnex k v
execGetSet:getset k v 返回旧值
execStrLen:strlen k

database/database.go

type Database struct {
   dbSet []*DB
}

func NewDatabase() *Database {
   mdb := &Database{}
   if config.Properties.Databases == 0 {
      config.Properties.Databases = 16
   }
   mdb.dbSet = make([]*DB, config.Properties.Databases)
   for i := range mdb.dbSet {
      singleDB := makeDB()
      singleDB.index = i
      mdb.dbSet[i] = singleDB
   }
   return mdb
}

func (mdb *Database) Exec(c resp.Connection, cmdLine [][]byte) (result resp.Reply) {
   defer func() {
      if err := recover(); err != nil {
         logger.Warn(fmt.Sprintf("error occurs: %v\n%s", err, string(debug.Stack())))
      }
   }()

   cmdName := strings.ToLower(string(cmdLine[0]))
   if cmdName == "select" {
      if len(cmdLine) != 2 {
         return reply.MakeArgNumErrReply("select")
      }
      return execSelect(c, mdb, cmdLine[1:])
   }
   dbIndex := c.GetDBIndex()
   selectedDB := mdb.dbSet[dbIndex]
   return selectedDB.Exec(c, cmdLine)
}

func execSelect(c resp.Connection, mdb *Database, args [][]byte) resp.Reply {
   dbIndex, err := strconv.Atoi(string(args[0]))
   if err != nil {
      return reply.MakeErrReply("ERR invalid DB index")
   }
   if dbIndex >= len(mdb.dbSet) {
      return reply.MakeErrReply("ERR DB index is out of range")
   }
   c.SelectDB(dbIndex)
   return reply.MakeOkReply()
}

func (mdb *Database) Close() {
}

func (mdb *Database) AfterClientClose(c resp.Connection) {
}

Database:一组db的集合
Exec:执行切换db指令或者其他指令
execSelect方法:选择db(指令:select 2)

resp/handler/handler.go

import (
	database2 "go-redis/database"
)

func MakeHandler() *RespHandler {
   var db database.Database
   db = database2.NewDatabase()
   return &RespHandler{
      db: db,
   }
}

修改实现协议层handler的database实现

TCP层服务TCP的连接,然后将连接交给RESP协议层的handler,handler监听客户端的连接,将指令解析后发给管道,管道转给database层(database/database.go),核心层根据命令类型执行不同的方法,然后返回。


Recommend

About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK