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Freecad User Book

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source link: https://bassmatifreecad.github.io/FreecadUserBook/en/index.htm
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Freecad User Book EN

Freecad User Book

About This Book

This book is a documentation of my journey, learning Freecad. It is not a linear path from beginning to end, the sequence of topics added may appear somewhat randomly. For instance, I started with Realthunder's Assembly 3 Preview branch of Freecad, which offered the Link feature, an object that supports re-use of components without duplicating their definition, local or across file boundaries. I found that appealing for organizing standard parts in repositories.

Table of Contents

  • The Freecad User Book
  • Assembly 3
    • ArchitectureKnowing the ideas behind the design and architecture of the Assembly 3 provides the key for understanding the benefits of the Assembly 3 workbench.
    • WorkflowLet's summarize the walkthrough tutorial of the previous chapter, and extract some rules for clean workflows in Assembly 3.
    • Visual AidsThe visibility and color of Constraint Connectors can be controlled by settings and properties. This tutorial demonstrates them and gives hints how to integrate them into your workflow.
    • Moving ObjectsIf the level of nested subassemblies exceeds 1, the mover tools don't work as expected. Instead of moving just the part, sometimes the whole assembly moves. There is a certain set of rules behind, but they are not easy to spot on first sight.
    • Mating Components With Constraints
    • Link and Link ArrayThe Link object is a very versatile element for using multiple instances of a component. Instead of copy/paste multiplication, the Link represents the link source object, without duplicating its definition. And the Link comes with an extra benefit: It works across file borders!
    • Repository ConceptsThe Link object allows to build repositories for re-usable components. This tutorial illustrates the use of local (inside the project file) and external repositories (in external files), and the indirection layer for components in a local repository.
    • Glossary of Terms
    • Glossary of Commands
  • Part Design
    • Reorient Sketch
    • Exercises
      • Cube On Corner This exercise describes how to create a cube that sits in one of its corner, with the opposite corner vertically above the other, similar to those chocolate cubes hanging on a Christmas tree.
        The trick is to begin with a cube in a specific orientation, with the vertical edges on the XZ and YZ planes. Then rotate the thing about the y axis until two opposite corners come to rest exactly on the z axis.
        The exact rotation angle is determined with a geometry sketch. A detailed algebraic analysis confirms the graphical result.
  • Addendum
Page Author: USPR • Created: 2019-11-13 • Page Editor: USPR • Last Update: 2019-11-13 • Version: 1

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