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https://gist.github.com/bitingsock/ad58ee5da560ecb922fa4a867ac0ecfd

 1 year ago
source link: https://gist.github.com/bitingsock/5e9714efff963c9689b0671d68f195ad
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Runs a child process to play a second audio stream. Synced through named pipe. Recommend using with [cycle-adevice](https://gist.github.com/bitingsock/ad58ee5da560ecb922fa4a867ac0ecfd) to change the output device of the parent process. · GitHub

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Runs a child process to play a second audio stream. Synced through named pipe. Recommend using with [cycle-adevice](https://gist.github.com/bitingsock/ad58ee5da560ecb922fa4a867ac0ecfd) to change the output device of the parent process.

Is this link in the description (for cycle-adevice) correct?

Author

sorry, fixed it

How is this suppose to play two channels at once?

Author

@dran1x
"Ctrl+Alt+a" cycles the audio stream of the second instance

@bitingsock
I can run 3 audio process in 3 different languages at the same time without any sync problem!!!
Amazing work bitingsock!!!
You made it!

Thanks a lot

What is the sync accuracy of this?

I am looking to do this to route one audio stream as bit-stream to my AVR and a second audio render as decoded so I can isolate the LFE track and send out separately to my tactile device.

I am hoping for ~millisecond accuracy, but I suppose up to 5ms, maybe 10ms at absolute most could be acceptable enough to try this.

Any ideas before I try?

Thanks!

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