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[Suggest] Why aren't there badges for a small achievements?

 1 year ago
source link: https://codeforces.com/blog/entry/109382?f0a28=1
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[Suggest] Why aren't there badges for a small achievements?

MR.MikeMirzayanov, I hope this blog reaches you

what if there are some badges for some achievable tasks

tasks like 🏅:

These badges could encourage us to solve more problems and to join more contests, they could be goals to achieve

Simple gift has an incredible power

22 hours ago, # |

I loved that, good idea.

22 hours ago, # |

useless:(

22 hours ago, # |

These badges are already exists. They are called...

Спойлер

22 hours ago, # |

Such a great idea and will be encouraging for new users to commit more to cp

21 hour(s) ago, # |

I guess some people like me would honestly prefer something like this not being introduced, as codeforces has a beautifully simple, and no-nonsense interface right now.

Also, doesn't the sheer joy of solving algorithmic problems provide enough encouragement for solving more problems/participating in contests? Who in their right mind could get that from a silly badge?

  • 21 hour(s) ago, # ^ |

    Agreed. There's no need to overcompÄşicate something that already works great, and is straight to the point like Codeforces. Something like achievements or badges would only pollute the profile page with useless information. Everything you need to know is already there, the rating graph and the problem-solving-calendar-thing.

  • 11 hours ago, # ^ |

    One thing that I very strongly dislike in modern mobile games is that almost each of them implements some sort of daily login bonuses, daily quests and other bullshit intended to waste time of the players. If you don't do this stuff and miss even one day due to being busy in real life or something, then you feel bad about wasting resources or missing decent rewards from the ongoing events. And this eventually becomes really annoying.

    I registered on the Codeforces platform ~1.5 years ago right after dropping the Arknights mobile game. So far I'm enjoying the fact that there's no rush or urgency. One can take a break any time and return back later without really missing anything in terms of rewards/benefits/badges/titles. This makes competitive programming much more entertaining at least for me.


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