4

Google reportedly canceled a Stadia-exclusive follow-up to 'Death Stranding'

 1 year ago
source link: https://finance.yahoo.com/news/google-stadia-death-stranding-follow-up-exclusive-report-200857092.html
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
neoserver,ios ssh client

Google reportedly canceled a Stadia-exclusive follow-up to 'Death Stranding'

Kris Holt
·Contributing Reporter
Sun, October 2, 2022, 5:08 AM·3 min read
e5e11df0-41c2-11ed-a7dd-fe2f03bd0a5e
Kojima Productions/505 Games

One of the major problems that worked against Stadia from the jump was the fact that Google didn't secure blockbuster exclusives for the cloud gaming service, which it will shut down in January. Sure, people were able to play the likes of Red Dead Redemption 2, Cyberpunk 2077and Destiny 2on the platform, but those are all available elsewhere. As it turns out, Google may have spurned the chance to have an exclusive title from one of the biggest names in gaming.

According to 9to5 Google, at one point Hideo Kojima was working on a Stadia-only follow-up to Death Stranding, which debuted on PlayStation in 2019 and later arrived on PC. Death Stranding has some asynchronous multiplayer elements. Other players might be able to use ladders, roads and other items that you place in the world, for instance. However, the planned follow-up was said to be a fully single-player game, which might have been the reason why Google canceled the project.

According to the report, Google canned the game, which was described as an episodic horror title, after seeing the first mockups in 2020. Stadia vice-president and general manager Phil Harrison is said to have made the final decision to kill the project. For what it's worth, in a May 2020 interview, Kojima claimed one of his projects had recently been canceled.

Google vice president and general manager Phil Harrison speaks during a Google keynote address announcing a new video gaming streaming service named Stadia that attempts to capitalize on the company's cloud technology and global network of data centers, at the Gaming Developers Conference in San Francisco, California, U.S., March 19, 2019. REUTERS/Stephen Lam
Google vice president and general manager Phil Harrison speaks during a Google keynote address announcing a new video gaming streaming service named Stadia that attempts to capitalize on the company's cloud technology and global network of data centers, at the Gaming Developers Conference in San Francisco, California, U.S., March 19, 2019. REUTERS/Stephen Lam

Google reportedly abandoned the project in the belief that there wasn't a market for single-player games anymore. Of note, CD Projekt Red just announced that Cyberpunk 2077 (which, again, was released on Stadia) has now sold 20 million copies, less than two years after its eventful debut. By mid-2021, Death Stranding itself had sold more than 5 million copies.

The lack of big exclusives is far from the only issue that led to Stadia's downfall. A questionable business model and a seemingly rushed rollout didn't help, and nor did Google's reputation for ruthlessly killing off its own products. Even though Stadia has excellent game streaming tech and some passionate fans, it never took off as Google hoped. The company will shut down the platform on January 18th and issue refunds for all hardware and software purchases (except for Pro subscriptions). Ubisoft is working on a way to give people who bought its games on Stadia access to PC versions.


About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK