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Why is & amp; array! = & Amp; Array [0]?

 3 years ago
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Why is & amp; array! = & Amp; Array [0]?

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int a[10];
printf("%p\n", a);
printf("%p\n", &a[0]);

Yields:

0x7fff5606c600
0x7fff5606c600

Which is what I expect. Now, in D, I'm trying this (obviously no use case, just fooling around):

int[] slice = [...];
writeln(&slice);
writeln(&slice[0]);

Yields:

7FFF51600360
10E6E9FE0

Why the difference? Looks like a completely different memory segment. (Though it just occurred to me that perhaps arrays in D aren't just adjacently allocated ints?)


in D an array is essentially a struct with a pointer and a length field and is treated as such

to get the address to the first element you can query the ptr field

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