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ADAX Announces Mate Tokay, Co-Founder of Bitcoin.com, as Strategic Advisor

 3 years ago
source link: https://venturebeat.com/2021/06/26/adax-announces-mate-tokay-co-founder-of-bitcoin-com-as-strategic-advisor/
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Press Release

ADAX Announces Mate Tokay, Co-Founder of Bitcoin.com, as Strategic Advisor

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NICOSIA, Cyprus–(BUSINESS WIRE)–June 26, 2021–

Once the project hits the market, it’s vital to build a name for your brand using collaborations and strategic partnerships. ADAX has welcomed Mate Tokay, the co-founder of Bitcoin.com as a tactical adviser and investor to the roster of partnerships and collaborations. The announcement of this collaboration comes shortly after ADAX and Charli3, another key participant in the Cardano ecosystem, have been linked.

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About Mate:

Mate Tokay is a person with an enormous impact in the blockchain and crypto sector. As an early crypto adopter, Mate became engaged with Bitcoin in late 2012 and began mining with custom ASIC rigs in mid-2013. He created the Bitcoin journalism and review website Bitcoinist.com and subsequently sold it, which led to the decision to Co-found Bitcoin.com with Roger Ver. His ultimate aim and desire are to get cryptocurrencies as widely utilized as possible. He likes to go to conferences and meet like-minded people in the field. Mate is a long-standing faithful Cardano supporter and had his first ADA bag below 0.3 cents. His vision aligns with ADAX’s mission, which prompted him to join a team and further the worldwide acceptance of the platform.

Mate’s standing as a market influencer adds considerable value to the project and boosts ADAX’s position. In addition, his expertise with user acquisition, crypto space, extensive network and public image would greatly enhance platform acceptance.

ADAX has already established itself as a strong advocate for bringing value to Cardano’s ecosystem as a project that facilitates decentralized swaps and provides liquidity as an automated market maker. To broaden its reach, ADAX has cooperated with Charli3, the decentralized open-source oracle for Cardano. Netvrk and Black Dragon are other important partners, which act as marketing, innovation and technological partners.

All these developments together represent a new milestone in the life cycle of the project. The Cardano Native Token listing of ADAX will occur on the 26th of June, shortly after the first offer closes on the 25th of June. The team has chosen not to wait and rely on their idea even though the market is unstable, to say the very least. The IEO is considered the last call for all investors. ADAX coin is available for $0.3 on ExMarkets. After the token sales have finished, the following stages will be the ADAX off-chain staking that will begin on the 29th of June. The ADAX team is certainly pushing and will continue to press the correct buttons in the coming months.

Although the project is currently in its public sales phase, its partners and airdrop and private sales are constantly in development. Join our community to keep updated.

Company – ADAX
Email – [email protected]
Twitter- https://twitter.com/adax_pro
Telegram- Adax
Discord- Adax

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View source version on businesswire.com: https://www.businesswire.com/news/home/20210626005018/en/

Media Contact-
Name- Samiran Mondal
Email- [email protected]
Website- www.newscoverage.com
Telegram- Samiran Mondal

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5G to accelerate cloud gaming expansion

Jonathan Kriegel, DOCOMO DigitalJune 01, 2021 05:20 AM
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The steady spread of 5G mobile networks will drive a parallel surge in the adoption of cloud gaming services as performance constraints associated with low wireless bandwidth and high latency wither away.

Research firm Newzoo is forecasting that the global value of the cloud gaming market will more than double from US$633m in 2020 to US$1.45 billion by 2021 as consumers spend more on subscription fees and buying new games and in-game content. The company’s Global Cloud Gaming Report also forecasts that that value will more than triple again by 2023 to exceed US$5 billion as device and network infrastructure continue to improve. Figures from IHS Markit confirm the trend, predicting that while cloud gaming service subscriptions hit US$234m in 2018, they will expand to be worth US$1.5 billion by 2023.

Performance gloves are off

A key driver for that expansion is the removal of constraints on the experience of gaming device hardware. Cloud gaming circumvents the need for players to have expensive gaming hardware to run a game on powerful GPU-powered PCs or servers remotely with only the I/O functions handled on the device itself — essentially a refresh of the traditional client/server computing model widely used before the development of the PC in the 1980s.

That means pretty much any modern smartphone, tablet, PC, or console can run a game, as can the next-generation virtual reality (VR) headsets that are widely available. And players don’t need to waste time downloading, installing, and upgrading titles that could take up gigabytes and even terabytes of storage capacity on their local devices — simply log in and start playing with 4K or higher real-time rendering with remote multiplayer environments.

The crucial (and arguably only) specific requirement for cloud gaming is a fast, reliable network connection that keeps the player connected at all times. Interruptions or delays can significantly impact the online gaming experience for players, especially in multiplayer “shoot’em ups”, where split-second lags can help a better-equipped rival move through a virtual 3D-arena and fire weapons more quickly before another player has had a chance to retaliate.

Enter the 5G dragon

Depending on the radio frequency spectrum and architecture in use, 5G networks will eliminate that problem by offering gamers anything from 100Mbit/s to 1Gbit/s of mobile wireless bandwidth equivalent to or faster than fibre broadband. Initial latencies will be cut to around ten milliseconds (ms – the time it takes for a request to be sent to the game server and back again) and 1ms in the next few years, significantly less than the 20ms rates currently offered by 4G connections. In addition, 5G will also support more concurrent connections, important in congested urban areas like transport hubs where smartphone data rates can be negatively impacted by the number of people connecting them to the nearest transmission mast.

The availability of 5G matters to cloud gaming because the single fastest-growing category of the gaming industry is mobile gaming. In its 2021 Global Games Market report, Newzoo predicts that mobile games will grow to account for 52% of all market revenue in 2021 (US$90.7 billion), with those played on smartphones specifically representing US$79 billion (up almost 5% year on year). In contrast, the revenue achieved by PC games (down 1.7%) and console games (down nearly 9%) is set to fall as players switch to mobile devices that they can play on regardless of their location.

5G operators keen on cloud gaming partnerships

Lockdown restrictions introduced in response to the coronavirus pandemic in 2020 delayed the rollout of some 5G networks. Still, telcos and mobile operators have since picked up the pace of their deployments. In its State of Mobile Internet Connectivity Report 2020, GSMA Intelligence estimated that 5G services had been launched in 22 countries across Asia, Europe, the Middle East, and North Africa, extending to 16 more by July 2020.

Early 5G implementations in countries like China, Japan, South Korea, and the U.S. focus on consumer mobile broadband, with mobile network operators forecast to spend around US$88 billion in expanding their 5G network coverage between 2020 and 2025. That puts them under considerable pressure to make up for that investment by giving customers a compelling service or application which will entice them to upgrade from their existing 4G subscriptions over the long term. Operators are keen to drive revenues at the back of increased data consumption and get a better share-of-wallet of users with direct partnerships with game publishers and cloud gaming platforms.

Cloud gaming is one of the most likely candidates as a growth engine. ABI Research’s latest 5G Media and Entertainment application analysis report estimates that 5G will contribute US$1.9 billion of cloud gaming revenue by 2024, accounting for 42% of the total. The fact that gamers can jump straight into playing new games almost immediately without having to wait for a download offers a faster onboarding experience which also should help cloud gaming platform providers and 5G operators maximize their revenue. So too will flexible billing arrangements which give telcos the option of charging cloud gaming subscription fees to players’ mobile phone accounts or pre-paid balances — handy for younger people and those in emerging economies less likely to own cards and pay for digital services with traditional means.

In the U.S., all three major operators (AT&T, T-Mobile, Verizon, and T-Mobile) have already begun working with cloud gaming companies such as PlayGiga, Hatch, and Microsoft Xbox Game Pass to test and develop services, including bundling deals that offer mobile data packages alongside subscriptions. Similar collaborations are happening elsewhere, including BT (Google Stadia), Vodafone (Microsoft Xbox Game Pass), Telefonica (GeForce Now), SK Telecom (Microsoft), Korea Telecom, and KDDI (Ubitus). As more players switch to the benefits of cloud gaming on their smartphones via superfast 5G networks, the number of those partnerships is only set to increase. What happens to the console-driven world as a result remains to be seen.

Jonathan Kriegel is CEO at DOCOMO Digital.


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