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Granite/bc6.comp at master · Themaister/Granite · GitHub

 3 years ago
source link: https://github.com/Themaister/Granite/blob/master/assets/shaders/decode/bc6.comp
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Granite/bc6.comp at master · Themaister/Granite · GitHubPermalink

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#version 450 /* Copyright (c) 2020 Hans-Kristian Arntzen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */

#extension GL_EXT_samplerless_texture_functions : require layout(local_size_x = 4, local_size_y = 4, local_size_z = 4) in;

#include "bitextract.h"

layout(set = 0, binding = 0, rgba16ui) writeonly uniform uimage2D uOutput; layout(set = 0, binding = 1) uniform utexture2D uInput;

layout(constant_id = 0) const bool SIGNED = false;

layout(push_constant) uniform Registers { ivec2 resolution; } registers;

ivec2 build_coord() { ivec2 base = ivec2(gl_WorkGroupID.xy) * 8; base.x += 4 * (int(gl_LocalInvocationID.z) & 1); base.y += 2 * (int(gl_LocalInvocationID.z) & 2); base += ivec2(gl_LocalInvocationID.xy); return base; }

const int weight_table3[8] = int[](0, 9, 18, 27, 37, 46, 55, 64); const int weight_table4[16] = int[](0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64);

#define P2(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) \ (((a) << 0) | ((b) << 1) | ((c) << 2) | ((d) << 3) | \ ((e) << 4) | ((f) << 5) | ((g) << 6) | ((h) << 7) | \ ((i) << 8) | ((j) << 9) | ((k) << 10) | ((l) << 11) | \ ((m) << 12) | ((n) << 13) | ((o) << 14) | ((p) << 15))

const int partition_table2[32] = int[]( P2(0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1), P2(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), P2(0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1), P2(0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1), P2(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1), P2(0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1),

P2(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1), P2(0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1), P2(0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), P2(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1),

P2(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1), P2(0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0), P2(0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0), P2(0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0), P2(0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0), P2(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0), P2(0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0), P2(0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1),

P2(0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0), P2(0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0), P2(0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0), P2(0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0), P2(0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0), P2(0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0), P2(0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0), P2(0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0));

const int anchor_table2[32] = int[]( 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 2, 8, 2, 2, 8, 8, 15, 2, 8, 2, 2, 8, 8, 2, 2);

struct DecodedInterpolation { ivec3 ep0, ep1; int weight; };

ivec3 interpolate_endpoint(DecodedInterpolation interp) { ivec3 rgb = ((64 - interp.weight) * interp.ep0 + interp.weight * interp.ep1 + 32) >> 6; return rgb; }

ivec3 unquantize_endpoint(ivec3 ep, int bits) { ivec3 unq; if (SIGNED) { ep = bitfieldExtract(ep, 0, bits); if (bits < 16) { ivec3 sgn = 1 - ((ep >> 30) & 2); ivec3 abs_ep = abs(ep); unq = ((abs_ep << 15) + 0x4000) >> (bits - 1); unq = mix(unq, ivec3(0), equal(ep, ivec3(0))); unq = mix(unq, ivec3(0x7fff), greaterThanEqual(abs_ep, ivec3((1 << (bits - 1)) - 1))); unq *= sgn; } else unq = ep; } else { ep = ivec3(bitfieldExtract(uvec3(ep), 0, bits)); if (bits < 15) { unq = ((ep << 15) + 0x4000) >> (bits - 1); unq = mix(unq, ivec3(0), equal(ep, ivec3(0))); unq = mix(unq, ivec3(0xffff), equal(ep, ivec3((1 << bits) - 1))); } else unq = ep; } return unq; }

DecodedInterpolation decode_bc6_mode0(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 10); int g0 = extract_bits(payload, 15, 10); int b0 = extract_bits(payload, 25, 10); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 5); int g2 = extract_bits(payload, 41, 4) | (extract_bits_sign(payload, 2, 1) << 4); int b2 = extract_bits(payload, 61, 4) | (extract_bits_sign(payload, 3, 1) << 4);

int r3 = extract_bits_sign(payload, 71, 5); int g3 = extract_bits(payload, 51, 4) | (extract_bits_sign(payload, 40, 1) << 4); int b3 = extract_bits(payload, 50, 1) | (extract_bits(payload, 60, 1) << 1) | (extract_bits(payload, 70, 1) << 2) | (extract_bits(payload, 76, 1) << 3) | (extract_bits_sign(payload, 4, 1) << 4);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 5); int g1 = extract_bits_sign(payload, 45, 5); int b1 = extract_bits_sign(payload, 55, 5); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 10); ep1 = unquantize_endpoint(ep1, 10);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode1(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 7); int g0 = extract_bits(payload, 15, 7); int b0 = extract_bits(payload, 25, 7); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 6); int g2 = extract_bits(payload, 41, 4) | (extract_bits(payload, 24, 1) << 4) | (extract_bits_sign(payload, 2, 1) << 5); int b2 = extract_bits(payload, 61, 4) | (extract_bits(payload, 14, 1) << 4) | (extract_bits_sign(payload, 22, 1) << 5);

int r3 = extract_bits_sign(payload, 71, 6); int g3 = extract_bits(payload, 51, 4) | (extract_bits_sign(payload, 3, 2) << 4); int b3 = extract_bits(payload, 12, 2) | (extract_bits(payload, 23, 1) << 2) | (extract_bits(payload, 32, 1) << 3) | (extract_bits(payload, 34, 1) << 4) | (extract_bits_sign(payload, 33, 1) << 5);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 6); int g1 = extract_bits_sign(payload, 45, 6); int b1 = extract_bits_sign(payload, 55, 6); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 7); ep1 = unquantize_endpoint(ep1, 7);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode2(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 10) | (extract_bits(payload, 40, 1) << 10); int g0 = extract_bits(payload, 15, 10) | (extract_bits(payload, 49, 1) << 10); int b0 = extract_bits(payload, 25, 10) | (extract_bits(payload, 59, 1) << 10); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 5); int g2 = extract_bits_sign(payload, 41, 4); int b2 = extract_bits_sign(payload, 61, 4);

int r3 = extract_bits_sign(payload, 71, 5); int g3 = extract_bits_sign(payload, 51, 4); int b3 = extract_bits(payload, 50, 1) | (extract_bits(payload, 60, 1) << 1) | (extract_bits(payload, 70, 1) << 2) | (extract_bits_sign(payload, 76, 1) << 3);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 5); int g1 = extract_bits_sign(payload, 45, 4); int b1 = extract_bits_sign(payload, 55, 4); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 11); ep1 = unquantize_endpoint(ep1, 11);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode3(uvec4 payload, int linear_pixel) { int r0 = extract_bits(payload, 5, 10); int g0 = extract_bits(payload, 15, 10); int b0 = extract_bits(payload, 25, 10); int r1 = extract_bits(payload, 35, 10); int g1 = extract_bits(payload, 45, 10); int b1 = extract_bits(payload, 55, 10);

ivec3 ep0 = ivec3(r0, g0, b0); ivec3 ep1 = ivec3(r1, g1, b1); ep0 = unquantize_endpoint(ep0, 10); ep1 = unquantize_endpoint(ep1, 10);

int index = extract_bits( payload, max(64 + linear_pixel * 4, 65), linear_pixel == 0 ? 3 : 4);

int w = weight_table4[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode6(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 10) | (extract_bits(payload, 39, 1) << 10); int g0 = extract_bits(payload, 15, 10) | (extract_bits(payload, 50, 1) << 10); int b0 = extract_bits(payload, 25, 10) | (extract_bits(payload, 59, 1) << 10); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 4); int g2 = extract_bits(payload, 41, 4) | (extract_bits_sign(payload, 75, 1) << 4); int b2 = extract_bits_sign(payload, 61, 4);

int r3 = extract_bits_sign(payload, 71, 4); int g3 = extract_bits(payload, 51, 4) | (extract_bits_sign(payload, 40, 1) << 4); int b3 = extract_bits(payload, 69, 1) | (extract_bits(payload, 60, 1) << 1) | (extract_bits(payload, 70, 1) << 2) | (extract_bits_sign(payload, 76, 1) << 3);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 4); int g1 = extract_bits_sign(payload, 45, 5); int b1 = extract_bits_sign(payload, 55, 4); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 11); ep1 = unquantize_endpoint(ep1, 11);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode7(uvec4 payload, int linear_pixel) { int r0 = extract_bits(payload, 5, 10) | (extract_bits(payload, 44, 1) << 10); int g0 = extract_bits(payload, 15, 10) | (extract_bits(payload, 54, 1) << 10); int b0 = extract_bits(payload, 25, 10) | (extract_bits(payload, 64, 1) << 10);

int r1 = extract_bits_sign(payload, 35, 9); int g1 = extract_bits_sign(payload, 45, 9); int b1 = extract_bits_sign(payload, 55, 9);

r1 += r0; g1 += g0; b1 += b0;

ivec3 ep0 = ivec3(r0, g0, b0); ivec3 ep1 = ivec3(r1, g1, b1); ep0 = unquantize_endpoint(ep0, 11); ep1 = unquantize_endpoint(ep1, 11);

int index = extract_bits( payload, max(64 + linear_pixel * 4, 65), linear_pixel == 0 ? 3 : 4);

int w = weight_table4[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode10(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 10) | (extract_bits(payload, 39, 1) << 10); int g0 = extract_bits(payload, 15, 10) | (extract_bits(payload, 49, 1) << 10); int b0 = extract_bits(payload, 25, 10) | (extract_bits(payload, 60, 1) << 10); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 4); int g2 = extract_bits_sign(payload, 41, 4); int b2 = extract_bits(payload, 61, 4) | (extract_bits_sign(payload, 40, 1) << 4);

int r3 = extract_bits_sign(payload, 71, 4); int g3 = extract_bits_sign(payload, 51, 4); int b3 = extract_bits(payload, 50, 1) | (extract_bits(payload, 69, 2) << 1) | (extract_bits(payload, 76, 1) << 3) | (extract_bits_sign(payload, 75, 1) << 4);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 4); int g1 = extract_bits_sign(payload, 45, 4); int b1 = extract_bits_sign(payload, 55, 5); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 11); ep1 = unquantize_endpoint(ep1, 11);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode11(uvec4 payload, int linear_pixel) { int r0 = extract_bits(payload, 5, 10) | (extract_bits_reverse(payload, 43, 2) << 10); int g0 = extract_bits(payload, 15, 10) | (extract_bits_reverse(payload, 53, 2) << 10); int b0 = extract_bits(payload, 25, 10) | (extract_bits_reverse(payload, 63, 2) << 10);

int r1 = extract_bits_sign(payload, 35, 8); int g1 = extract_bits_sign(payload, 45, 8); int b1 = extract_bits_sign(payload, 55, 8);

r1 += r0; g1 += g0; b1 += b0;

ivec3 ep0 = ivec3(r0, g0, b0); ivec3 ep1 = ivec3(r1, g1, b1); ep0 = unquantize_endpoint(ep0, 12); ep1 = unquantize_endpoint(ep1, 12);

int index = extract_bits( payload, max(64 + linear_pixel * 4, 65), linear_pixel == 0 ? 3 : 4);

int w = weight_table4[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode14(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 9); int g0 = extract_bits(payload, 15, 9); int b0 = extract_bits(payload, 25, 9); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 5); int g2 = extract_bits(payload, 41, 4) | (extract_bits_sign(payload, 24, 1) << 4); int b2 = extract_bits(payload, 61, 4) | (extract_bits_sign(payload, 14, 1) << 4);

int r3 = extract_bits_sign(payload, 71, 5); int g3 = extract_bits(payload, 51, 4) | (extract_bits_sign(payload, 40, 1) << 4); int b3 = extract_bits(payload, 50, 1) | (extract_bits(payload, 60, 1) << 1) | (extract_bits(payload, 70, 1) << 2) | (extract_bits(payload, 76, 1) << 3) | (extract_bits_sign(payload, 34, 1) << 4);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 5); int g1 = extract_bits_sign(payload, 45, 5); int b1 = extract_bits_sign(payload, 55, 5); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 9); ep1 = unquantize_endpoint(ep1, 9);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode15(uvec4 payload, int linear_pixel) { int r0 = extract_bits(payload, 5, 10) | (extract_bits_reverse(payload, 39, 6) << 10); int g0 = extract_bits(payload, 15, 10) | (extract_bits_reverse(payload, 49, 6) << 10); int b0 = extract_bits(payload, 25, 10) | (extract_bits_reverse(payload, 59, 6) << 10);

int r1 = extract_bits_sign(payload, 35, 4); int g1 = extract_bits_sign(payload, 45, 4); int b1 = extract_bits_sign(payload, 55, 4);

r1 += r0; g1 += g0; b1 += b0;

ivec3 ep0 = ivec3(r0, g0, b0); ivec3 ep1 = ivec3(r1, g1, b1); ep0 = unquantize_endpoint(ep0, 16); ep1 = unquantize_endpoint(ep1, 16);

int index = extract_bits( payload, max(64 + linear_pixel * 4, 65), linear_pixel == 0 ? 3 : 4);

int w = weight_table4[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode18(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 8); int g0 = extract_bits(payload, 15, 8); int b0 = extract_bits(payload, 25, 8); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 6); int g2 = extract_bits(payload, 41, 4) | (extract_bits_sign(payload, 24, 1) << 4); int b2 = extract_bits(payload, 61, 4) | (extract_bits_sign(payload, 14, 1) << 4);

int r3 = extract_bits_sign(payload, 71, 6); int g3 = extract_bits(payload, 51, 4) | (extract_bits_sign(payload, 13, 1) << 4); int b3 = extract_bits(payload, 50, 1) | (extract_bits(payload, 60, 1) << 1) | (extract_bits(payload, 23, 1) << 2) | (extract_bits_sign(payload, 33, 2) << 3);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 6); int g1 = extract_bits_sign(payload, 45, 5); int b1 = extract_bits_sign(payload, 55, 5); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 8); ep1 = unquantize_endpoint(ep1, 8);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode22(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 8); int g0 = extract_bits(payload, 15, 8); int b0 = extract_bits(payload, 25, 8); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 5); int g2 = extract_bits(payload, 41, 4) | (extract_bits(payload, 24, 1) << 4) | (extract_bits_sign(payload, 23, 1) << 5); int b2 = extract_bits(payload, 61, 4) | (extract_bits_sign(payload, 14, 1) << 4);

int r3 = extract_bits_sign(payload, 71, 5); int g3 = extract_bits(payload, 51, 4) | (extract_bits(payload, 40, 1) << 4) | (extract_bits_sign(payload, 33, 1) << 5); int b3 = extract_bits(payload, 13, 1) | (extract_bits(payload, 60, 1) << 1) | (extract_bits(payload, 70, 1) << 2) | (extract_bits(payload, 76, 1) << 3) | (extract_bits_sign(payload, 34, 1) << 4);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 5); int g1 = extract_bits_sign(payload, 45, 6); int b1 = extract_bits_sign(payload, 55, 5); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 8); ep1 = unquantize_endpoint(ep1, 8);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode26(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

int r0 = extract_bits(payload, 5, 8); int g0 = extract_bits(payload, 15, 8); int b0 = extract_bits(payload, 25, 8); ep0 = ivec3(r0, g0, b0);

if (part != 0) { int r2 = extract_bits_sign(payload, 65, 5); int g2 = extract_bits(payload, 41, 4) | (extract_bits_sign(payload, 24, 1) << 4); int b2 = extract_bits(payload, 61, 4) | (extract_bits(payload, 14, 1) << 4) | (extract_bits_sign(payload, 23, 1) << 5);

int r3 = extract_bits_sign(payload, 71, 5); int g3 = extract_bits(payload, 51, 4) | (extract_bits_sign(payload, 40, 1) << 4); int b3 = extract_bits(payload, 50, 1) | (extract_bits(payload, 13, 1) << 1) | (extract_bits(payload, 70, 1) << 2) | (extract_bits(payload, 76, 1) << 3) | (extract_bits(payload, 34, 1) << 4) | (extract_bits_sign(payload, 33, 1) << 5);

ep1 = ivec3(r3, g3, b3) + ep0; ep0 += ivec3(r2, g2, b2); } else { int r1 = extract_bits_sign(payload, 35, 5); int g1 = extract_bits_sign(payload, 45, 5); int b1 = extract_bits_sign(payload, 55, 6); ep1 = ivec3(r1, g1, b1) + ep0; }

ep0 = unquantize_endpoint(ep0, 8); ep1 = unquantize_endpoint(ep1, 8);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

DecodedInterpolation decode_bc6_mode30(uvec4 payload, int linear_pixel, int part, int anchor_pixel) { ivec3 ep0, ep1;

if (part != 0) { int r2 = extract_bits(payload, 65, 6); int g2 = extract_bits(payload, 41, 4) | (extract_bits(payload, 24, 1) << 4) | (extract_bits(payload, 21, 1) << 5); int b2 = extract_bits(payload, 61, 4) | (extract_bits(payload, 14, 1) << 4) | (extract_bits(payload, 22, 1) << 5);

int r3 = extract_bits(payload, 71, 6); int g3 = extract_bits(payload, 51, 4) | (extract_bits(payload, 11, 1) << 4) | (extract_bits(payload, 31, 1) << 5); int b3 = extract_bits(payload, 12, 2) | (extract_bits(payload, 23, 1) << 2) | (extract_bits(payload, 32, 1) << 3) | (extract_bits(payload, 34, 1) << 4) | (extract_bits(payload, 33, 1) << 5);

ep0 = ivec3(r2, g2, b2); ep1 = ivec3(r3, g3, b3); } else { int r0 = extract_bits(payload, 5, 6); int g0 = extract_bits(payload, 15, 6); int b0 = extract_bits(payload, 25, 6);

int r1 = extract_bits(payload, 35, 6); int g1 = extract_bits(payload, 45, 6); int b1 = extract_bits(payload, 55, 6);

ep0 = ivec3(r0, g0, b0); ep1 = ivec3(r1, g1, b1); }

ep0 = unquantize_endpoint(ep0, 6); ep1 = unquantize_endpoint(ep1, 6);

int index = extract_bits( payload, max(81 + linear_pixel * 3 - int(linear_pixel > anchor_pixel), 82), (linear_pixel == 0 || linear_pixel == anchor_pixel) ? 2 : 3);

int w = weight_table3[index]; return DecodedInterpolation(ep0, ep1, w); }

void main() { ivec2 coord = build_coord(); if (any(greaterThanEqual(coord, registers.resolution))) return;

ivec2 tile_coord = coord >> 2; ivec2 pixel_coord = coord & 3; int linear_pixel = 4 * pixel_coord.y + pixel_coord.x; uvec4 payload = texelFetch(uInput, tile_coord, 0);

DecodedInterpolation interp;

int mode = extract_bits(payload, 0, 5); int part_index = extract_bits(payload, 77, 5); int part = (partition_table2[part_index] >> linear_pixel) & 1; int anchor_pixel = anchor_table2[part_index];

if ((mode & 2) == 0) { if ((mode & 1) != 0) interp = decode_bc6_mode1(payload, linear_pixel, part, anchor_pixel); else interp = decode_bc6_mode0(payload, linear_pixel, part, anchor_pixel); } else { switch (mode) { case 2: interp = decode_bc6_mode2(payload, linear_pixel, part, anchor_pixel); break; case 3: interp = decode_bc6_mode3(payload, linear_pixel); break; case 6: interp = decode_bc6_mode6(payload, linear_pixel, part, anchor_pixel); break; case 7: interp = decode_bc6_mode7(payload, linear_pixel); break; case 10: interp = decode_bc6_mode10(payload, linear_pixel, part, anchor_pixel); break; case 11: interp = decode_bc6_mode11(payload, linear_pixel); break; case 14: interp = decode_bc6_mode14(payload, linear_pixel, part, anchor_pixel); break; case 15: interp = decode_bc6_mode15(payload, linear_pixel); break; case 18: interp = decode_bc6_mode18(payload, linear_pixel, part, anchor_pixel); break; case 22: interp = decode_bc6_mode22(payload, linear_pixel, part, anchor_pixel); break; case 26: interp = decode_bc6_mode26(payload, linear_pixel, part, anchor_pixel); break; case 30: interp = decode_bc6_mode30(payload, linear_pixel, part, anchor_pixel); break; default: interp = DecodedInterpolation(ivec3(0), ivec3(0), 0); break; } }

ivec3 rgba_result = interpolate_endpoint(interp);

// Squeeze range. if (SIGNED) { ivec3 neg_result = 0x8000 | (((-rgba_result) * 31) >> 5); ivec3 pos_result = (rgba_result * 31) >> 5; rgba_result = mix(pos_result, neg_result, lessThan(rgba_result, ivec3(0)));

// Fixup for -0.0. Seems to not be emitted by hardware decoder. rgba_result = mix(rgba_result, ivec3(0), equal(rgba_result, ivec3(0x8000))); } else { rgba_result = (rgba_result * 31) >> 6; }

imageStore(uOutput, coord, uvec4(rgba_result, 0x3c00)); }


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