30

Toy – the thin c++ game engine

 6 years ago
source link: https://www.tuicool.com/articles/hit/zYzAfiM
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
neoserver,ios ssh client

Coding games first

The first concern of toy is to bring the thinnest and simplest stack of technology for making games directly from C++ , instead of focusing on a monolithic editor, or insulating the user from the core systems.

Versatile

Through direct control over expressive rendering and user interface systems , toy is perfect to build games with atypical constraints : complex user interface / rendering schemes, procedural generation..

Fast paced

Designed for quick iterations and experimentation, entirely scriptable , toy provides a fully programmable 3d renderer , with direct access to shaders, materials and render paths.

Technological stack

As a collection of game programming building blocks , toy aims to foster an ecosystem of simple reusable components for building your own game technology .


About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK